Combat Flight Simulator 2
Extras
Work in Progress - an additional library of Weapons for use in CFS2 Aircraft Payloads | ||
Demonstration of the use of Addon "weapon" objects to create a Corsair with 4 20mm Cannon | ||
addon weapons library tailored to the Spitfire IX by CryingToto. | ||
Aiport 2.60 Apis to allow the placing of CFS2 Runway Objects. Dirt, Coral and Mat | ||
Extra object for the SpitPak addon Weapons Library. A rearward-facing "Pilot" | ||
Extra object set for the SpitPak addon weapons library. 4 "Pilots" facing in each direction so can be used as side or rear gunners (requires the spitpak weapons library installed) | ||
A base collection of Macros for using the standard CFS2 objects in Airport 2.60 for creating static scenery | ||
Partially finished experiment - adding a Hard nose and 75mm cannon to the stock B25 using a weapons library | ||
Experimental weapons - Animated propellors that can be placed in payloads to give some sort of Prop to those planes that lose them when being flown as AI | ||
The same as the above but scaled up and placed horizontally for use as animated rotors for helicopters. Also includes a tail rotor object |