DXTBmp
8/16/24/32 bit and DXT Extended Bitmap Manipulation for FS2000, FS2002, FS2004, FSX, CFS2 and CFS3
Also supports DDS and many other game texture formats
Program building on the knowledge gained with Bmp2000 and specialised for the 16 bit versions of the Extended Bitmap.
Supports 565, 555-1, 444-4 and DXT (CFS2/FS2002) formats for loading and saving. Now also supports DDS (CFS3)
Images can be passed to any Paint program for editing in 24 bit and then re-imported and saved in any of the 16/24/32 bit formats.
Transparency (Alpha) channel of textures can be viewed and edited separately from the main image
Major updates with 4.00.77 |
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Image Browser |
Option to browse for image files with image preview | |
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Filename can be passed on the commandline |
This means that DXTBmp can be used with the Windows "Open with" option or it can be set to be the default program for opening particular file types. It also means that image files can be dragged and dropped onto the program icon or shortcut icon to make DXTBmp open with that image loaded. | |
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Drag and Drop on program window |
Files can be dropped onto the open DXTBmp window to load them | |
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Open/Save simplification |
The system for loading and saving has been greatly simplified. A single "Open" option
lets you select which type of file to open. All open and save paths are linked so when you save you will be offered
the same filename as the last open (with the appropriate extension for the chosen save option). A "Save" option offers the same file and format as loaded. Several "Save as" options let you select a different format to save in |
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nVidia Mipmapping options |
Increased options when saving mipmapped images. Different options can be set for mip scaling and mip processing. | |
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31/10/00 |
4.00.11 |
BUGFIX for error in 565 save |
09/11/00 |
4.00.12 |
BUGFIX for error in 444-4 save |
11/11/00 |
4.00.14 |
Added Create Alpha Channel |
28/11/00 |
4.00.15 |
BUGFIX for Opaque+Alpha read |
10/12/00 |
4.00.17 |
BUGFIX for Opaque+Alpha Write |
23/12/00 |
4.00.18 |
Added ImageTool Mip Option |
23/01/01 |
4.00.20 |
Added "Save DXT (Imagetool)" |
27/01/01 |
4.00.21 |
Slight Bugfix |
19/05/01 |
4.00.24 |
Changes, tidyup, updated Help |
25/05/01 |
4.00.25 |
nVidia nvDXT integration |
10/06/01 |
4.00.28 |
Interface changes. greater nvDXT integration. Export Targa |
17/06/01 |
4.00.30 |
Added Flip option - Requires the latest mwgfx.dll |
18/06/01 |
4.00.31 |
Incorporate nVidia codec into support dll so nvDXT is no longer needed |
19/06/01 |
4.00.32 |
Bugfix to correct the "Black texture" problem when loading Normal images |
23/06/01 |
4.00.33 |
New Buttons. Preview of save formats. Self Installer. Start menu shortcuts |
01/07/01 |
4.00.35 |
Preview now views all mips |
20/07/01 |
4.00.36 |
New codec provides for saving all formats via the nVidia lib (including DXT1a). Install includes mwgfx.dll and mwdds.dll |
21/07/01 |
4.00.37 |
Added support for 32 bit Extended Textures. Also fixed a bug in Targa32 Save |
21/09/01 |
4.00.42 |
Added new options to Export DDS and ACE (MS Trainsim) images |
06/10/01 |
4.00.43 |
Updated ACE DXT support |
28/11/01 |
4.00.44 |
Restored the old DXT1 Alpha save code as an option (for images that fall foul of the nVidia Bug) |
01/12/01 |
4.00.45 |
Now loads DXT3 complete with Alpha |
08/12/01 |
4.00.46 |
Modified "old code" DXT1 Alpha save so Alpha channel used instead of "pure green". Transparency preview |
23/05/02 |
4.00.49 |
Added option to temporarily switch off the creation of Mipmaps. |
15/10/02 |
4.00.55 |
Increased DDS support. Added prefs option to choose a different drive for temp files (for users without a C: drive...) |
28/12/02 |
4.00.58 |
Add new non-nVidia fallback save for DDS DXT1 |
05/01/03 |
4.00.60 |
Final cure for the DXT1 with Alpha bug |
15/03/04 |
4.00.71 |
Catching up after not updating this page for an age. Minor fix to DXT1A unmipped save |
23/03/04 |
4.00.72 |
Major enhancements and increased format support. |
03/04/04 |
4.00.74 |
Reversion back to earlier format because of problems found with XP and DDS using the latest nVidia code. |
21/04/04 |
4.00.77 |
new nVidia code...working total reorganisation of layout, drag`n`drop, commandline, loads... |
21/05/04 |
4.00.79 |
Some minor bugfixes |
07/08/08 |
4.00.95 |
Many updates and fixes. Fix for DDS without mips problem in FSX, additional formats. Now fully Vista compatible |
10/03/09 |
4.00.96 |
Many updates Now supports reading of RailSimulator TGPCDX textures, Creative Assembly textures (Medieval 2 Total war etc) and Infinity Ward Image (Call of Duty etc) Also supports writing of Creative Assembly textures and Infinity Ward Image (IWI) |