DXTBmp

8/16/24/32 bit and DXT Extended Bitmap Manipulation for FS2000, FS2002, FS2004, FSX, CFS2 and CFS3

Also supports DDS and many other game texture formats

Program building on the knowledge gained with Bmp2000 and specialised for the 16 bit versions of the Extended Bitmap.

Supports 565, 555-1, 444-4 and DXT (CFS2/FS2002) formats for loading and saving. Now also supports DDS (CFS3)

Images can be passed to any Paint program for editing in 24 bit and then re-imported and saved in any of the 16/24/32 bit formats.

Transparency (Alpha) channel of textures can be viewed and edited separately from the main image

Major updates with 4.00.77


 

Image Browser

  Option to browse for image files with image preview

 

Filename can be passed on the commandline

  This means that DXTBmp can be used with the Windows "Open with" option or it can be set to be the default program for opening particular file types. It also means that image files can be dragged and dropped onto the program icon or shortcut icon to make DXTBmp open with that image loaded.

 

Drag and Drop on program window

  Files can be dropped onto the open DXTBmp window to load them

 

Open/Save simplification

  The system for loading and saving has been greatly simplified. A single "Open" option lets you select which type of file to open. All open and save paths are linked so when you save you will be offered the same filename as the last open (with the appropriate extension for the chosen save option).

A "Save" option offers the same file and format as loaded.

Several "Save as" options let you select a different format to save in

 

nVidia Mipmapping options

  Increased options when saving mipmapped images. Different options can be set for mip scaling and mip processing.

 
     
     

31/10/00

4.00.11

BUGFIX for error in 565 save

09/11/00

4.00.12

BUGFIX for error in 444-4 save

11/11/00

4.00.14

Added Create Alpha Channel

28/11/00

4.00.15

BUGFIX for Opaque+Alpha read

10/12/00

4.00.17

BUGFIX for Opaque+Alpha Write

23/12/00

4.00.18

Added ImageTool Mip Option

23/01/01

4.00.20

Added "Save DXT (Imagetool)"

27/01/01

4.00.21

Slight Bugfix

19/05/01

4.00.24

Changes, tidyup, updated Help

25/05/01

4.00.25

nVidia nvDXT integration

10/06/01

4.00.28

Interface changes. greater nvDXT integration. Export Targa

17/06/01

4.00.30

Added Flip option - Requires the latest mwgfx.dll

18/06/01

4.00.31

Incorporate nVidia codec into support dll so nvDXT is no longer needed

19/06/01

4.00.32

Bugfix to correct the "Black texture" problem when loading Normal images

23/06/01

4.00.33

New Buttons. Preview of save formats. Self Installer. Start menu shortcuts

01/07/01

4.00.35

Preview now views all mips

20/07/01

4.00.36

New codec provides for saving all formats via the nVidia lib (including DXT1a). Install includes mwgfx.dll and mwdds.dll

21/07/01

4.00.37

Added support for 32 bit Extended Textures. Also fixed a bug in Targa32 Save

21/09/01

4.00.42

Added new options to Export DDS and ACE (MS Trainsim) images

06/10/01

4.00.43

Updated ACE DXT support

28/11/01

4.00.44

Restored the old DXT1 Alpha save code as an option (for images that fall foul of the nVidia Bug)

01/12/01

4.00.45

Now loads DXT3 complete with Alpha

08/12/01

4.00.46

Modified "old code" DXT1 Alpha save so Alpha channel used instead of "pure green". Transparency preview

23/05/02

4.00.49

Added option to temporarily switch off the creation of Mipmaps.

15/10/02

4.00.55

Increased DDS support. Added prefs option to choose a different drive for temp files (for users without a C: drive...)

28/12/02

4.00.58

Add new non-nVidia fallback save for DDS DXT1

05/01/03

4.00.60

Final cure for the DXT1 with Alpha bug

15/03/04

4.00.71

Catching up after not updating this page for an age. Minor fix to DXT1A unmipped save

23/03/04

4.00.72

Major enhancements and increased format support.

03/04/04

4.00.74

Reversion back to earlier format because of problems found with XP and DDS using the latest nVidia code.

21/04/04

4.00.77

new nVidia code...working
total reorganisation of layout, drag`n`drop, commandline, loads...

21/05/04

4.00.79

Some minor bugfixes

07/08/08

4.00.95

Many updates and fixes. Fix for DDS without mips problem in FSX, additional formats. Now fully Vista compatible

10/03/09

4.00.96

Many updates

Now supports reading of RailSimulator TGPCDX textures, Creative Assembly textures (Medieval 2 Total war etc) and Infinity Ward Image (Call of Duty etc)

Also supports writing of Creative Assembly textures and Infinity Ward Image (IWI)
     

Download dxtbmpx.exe Self installing archive